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How To Add More Dungeons To Minecraft

If you've grown tired of exploring the vanilla Minecraft world and the thrill of stumbling upon the tiny dungeons or sprawling mineshafts is gone, we've got just the thing for y'all: enormous procedurally generated dungeons courtesy of MCDungeon. Read on as we show you how to pack your Minecraft world with exciting and elaborate dungeons to explore, treasure hunts to engage in, and ruins to requite the identify a lived-in wait.

What Is MCDungeon?

McDungeon is a map modification tool that offers a highly customizable method of inserting procedurally generated dungeons into Minecraft. The short of it is this: yous have a preexisting map, you run the MCDungeon application, and information technology works your map data over inserting big and elaborate dungeons into your map. The dungeons are packed with puzzles, traps, mob spawners and, of course, treasure in the form of randomly generated boodle chests.

If you simply run MCDungeon with the default settings, you're in for an adventure-filled treat—no tweaking or configuring necessary. If you pore over the configuration settings, however, yous'll find options for configuring dozens of dungeon features. If you're having problem fifty-fifty finding the dungeons, for example, you tin can increment the height of their to a higher place basis entrances and architecture to make them more visible at a distance. Notice the dungeons likewise easy without plenty mobs? You can prepare the number of torches to decrease the deeper you go in the dungeon to increase the number of monster spawns. Need an even bigger challenge? You tin can remove all the torches and increment the number of random mob spawners for a survival-of-the-fittest challenge.

Gratuitous creepy abandoned dungeon block is still complimentary cake.

There are even advanced features like the power to regenerate a dungeon you've already explored to exist a completely new and random feel as well as to remove all the dungeons (if you find you dislike MCDungeon) and reseed the spaces with naturally generated terrain.

Overall MCDungeon is a fantastic way to keep the general experience of Minecraft the same while adding in generously sized dungeons that nicely compliment the existing subterranean structures (mine shafts, caverns, and the tiny vanilla Minecraft dungeons) while calculation in large and interesting spaces to explore. While Minecraft might be devoid of a back story, we do see the evidence of some sort of past civilization in the abandoned mine shafts, strongholds, and vanilla dungeons and the more than sophisticated dungeons created by MCDungeons fit right into the general feel. Afterward all we take elaborate structures from past civilizations in our own globe, why wouldn't such things be in the Minecraft world?

Of class there's a huge dungeon under the cathedral ruins.

If you lot've read this far and y'all're non convinced that large ol' dungeons would exist a great addition to your globe, there might just exist one last matter we can share to convince you to utilise MCDungeon. Even if you don't want elaborate dungeons to explore MCDungeon does include a very absurd treasure hunt feature which doesn't crave dungeons to part and adds in a very fun over-country treasure hunt feature that really encourages you to leave there and explore.

One final note on MCDungeon earlier we go on. The modification process happens completely outside of the bodily Minecraft game and uses vanilla blocks and resource. This means neither y'all nor other players who bring together your LAN game or server are required to install whatsoever mods or make any changes to their game. The map is completely vanilla-Minecraft friendly and all modifications occur during the map modification process.

Sounds pretty great, yes? Let's take a look at what you demand and how to inject some awesome dungeons into your map.

What Practise I Need?

To follow forth with this tutorial you'll need a Minecraft map, a copy of the MCDungeon files packaged for your OS, and a little time to familiarize yourself with MCDungeon and run it.

For the purposes of this tutorial we're modifying a Minecraft version ane.8.1 map with MCDungeon but y'all tin can use it with earlier versions of the game if y'all wish. Nosotros will also be using the Windows version of the bundle. The ultimate functionality of the application is not changed based on your operating system (the whole thing is coded in Python), only you volition need to make minor adjustments to how you launch the application based on your Os.

Selecting the Map

First, a discussion on selecting your map. Although MCDungeon does its all-time to not interfere with player built objects and existing structures such intersections are e'er possible. Always, e'er,e'er, backup your earth data before performing whatever edits on it regardless of the tool you're using.

RELATED: How to Back up Your Minecraft Worlds, Mods, and More

Before y'all actually unleash MCDungeon on a map you've invested fourth dimension in, however, we'd encourage you to start with a fresh map to get the hang of even using MCDungeon. Once you've played around with information technology, possibly tinkered with the configuration files, and you like the results,so motion on to running it on ane of your established maps.

Installing MCDungeon

You don't equally much install MCDungeon every bit you unpack the requisite files and wrangle with them to a greater or lesser degree based on your operating system. Head over to the GitHub page for MCDungeon and grab the appropriate file bundle for your operating system.

Windows users should grab the mcdungeon-five*win32.zip or mcdungeon-five*win64.zip bundle depending on the whether or not they're running a 32 or 64-bit operating organisation (when in uncertainty, merely take hold of the 32-bit packet). Mac Bone X users should grab the mcdungeon-5*macosx64.zip parcel. Finally users on whatever other operating system (including Linux) should catch the mcdungeon-5*.zip file.

The deviation between the Windows and Mac Bone X versions versus the more generic file is simply the inclusion of a wrapper and launcher for the required Python files that also automatically launches MCDungeon in "interactive" style with handy prompts. If y'all're using Linux or some other *nix system you'll need to have Python ii.7 and NumPy installed. You'll also demand to manually put MCDungeon into interactive mode, if you lot then desire, past using the the control "python mcdungeon.py interactive". For farther didactics on using MCDungeon with the control prompt and command switches (for both*nix users as well equally curious Windows/OS 10 users) check out the detailed run downwardly of the control switches in the README.txt.

Regardless of the version  you lot're using, extract the files to a condom identify and get ready to accept some fun.

Modifying Your Map with MCDungeon

With your map selected (and backed up/copied) information technology's time to unleash MCDungeon on it. Run the launcher file (or manually launch it if you're on a*nix organization). The launcher will launch MCDungeon in the interactive mode which automatically reads your /saves/ directory and lists off the available worlds similar so.

Enter the proper noun of the globe you wish to modify. Before you enter the name and hitting enter, double bank check that the world is both backed up andnot currently loaded in Minecraft.

Your options are to add together dungeons or treasure hunts to the map, list existing dungeons and treasure hunts, delete dungeons or treasure hunts, regenerate either of the ii, or generate and Overviewer map. Overviewer is another great open-source Minecraft project that creates loftier-resolution maps you can load in a spider web browser to view.

First, allow's add some dungeons to our map.

In one case you select "a" to generate the dungeons you lot'll be prompted to select which configuration file yous want to utilize. There volition exist plenty of time for experimenting with the different configuration files later on, for now we'll stick with the default configuration to testify you how the default looks.

The above is i of those prompts that you lot recognize if it applies to you and if it doesn't, you can ignore it. Most readers won't be running a multi-world Bukkit server. Those that are will know what to exercise here.

The value you enter in the side by side configuration prompt, the Max Distance, is the maximum number of chunks the generator will identify dungeons from the spawn point of the map. A chunk is 16×16 blocks, for reference. If yous desire the dungeons to heart around castle y'all've built or the like (and that castle isn't at the map'south original spawnpoint) you'll need to use the /setworldspawn control in the game to reset the spawnpoint to center the map on the location you lot wish to exist the center for MCDungeon'southward generation algorithm.

Too proceed in mind that if you ready a very big value and a depression number of total dungeons it will exist very hard to find the dungeons. If that'southward your goal and you want the claiming that's fine. If you lot're looking to test out MCDungeon, notwithstanding, it makes sense to stick with a smaller chunk radius every bit it'll be easier to find them.

The side by side three settings are concerned with the size of the dungeons forth the W-E axis, the size forth the North-South axis, and the depth (in levels not blocks). Yous can enter in fixed greater-than-one values or variable amounts (e.g. v-10). We prefer using variable amounts only because it keeps things interesting. If you know every dungeon will always exist 3 floors deep, for example, it makes fifty-fifty a randomly generated dungeon a bit less exciting.

Finally, it prompts you to select the number of dungeons y'all desire to include in your map. Remember even though all Minecraft maps are, practically speaking, simply about infinite this number isn't X number of dungeons over the entire potential Minecraft map it'southward X number of dungeons over the chunk radius you specified several steps ago.

1 little trick here we've found useful for populating our maps, once nosotros've establish a dungeon density, if you lot will, that we really like is to keep the ratio the same for future maps. For example if you find that yous were liked the spacing of the dungeons when yous specified a 20 chunk radius and 5 dungeons, then keep that ratio when generating other maps (forty:10, 80:20, etc.) If y'all want to become crazy and pack as many dungeons in as the game will allow (preventing dungeons from bleeding into other dungeons or in-game structures, of course) you can always specify -ane dungeons. Be aware that using the -1 maximum-dungeon part will spawn a lot of dungeons. You lot'll practically be falling over them.

It's no small feat to generate lots of dungeons, and so sit back and relax. If you specified something like a 500 chunk radius and -ane dungeons so you might be waiting until tomorrow morning to see the results. Ane affair worth noting here is every dungeon, as seen in the screenshot above, is listed by size, location, forth with its name and other characteristics.

If you're running a test map and you want to know the locations of at least a few of the dungeons and so you tin can detect them immediately, by all means take note. If y'all're running MCDungeon to create a map specifically for the thrill of the hunt, still, y'all'll want to ignore the log window to preserve the element of surprise.

When it's done it will announce "Placed X Dungeons!" and any central press will shut down the application.

Exploring the Dungeons

The next end is, of form, loading up the map you just modified and exploring. You'll quickly notice that the dungeons you stumble across range from grandiose to very subtle in appearance.

It is, for example, almost impossible to miss the entrances of the pyramid-like dungeons that appear in the forest, desert, and ice biomes. They're enormous and the entrance alone, regardless of the side of the dungeon below, is several many chunks wide.

At that place's treasure at the top. Trust united states of america.

Other dungeons arevery subtle in appearance and you could easily overlook them while exploring if you didn't accept a smashing centre. The only prove of the following dungeon is a chest, a hole in the footing, and some rock ruins around the pigsty.

Looks are deceiving; this dungeon was enormous.

Regardless of how pocket-size or purple the entrance to the dungeon appears from the surface, nevertheless, you should always pack well for the journeying and bring enough of nutrient, tools and, of course, torches; fifty-fifty the best lit dungeons created by the generator are nonetheless pretty dim.

Monster infested Not bad Halls are just the start.

While you're downward in the dungeons don't forget to collect items from the numerous chests and secrete rooms like maps.

Alas, you can't mark the traps on your map.

When y'all're exploring a winding viii level dungeon the maps really help you notice your manner back out. Why is the map and then important? The levels of the dungeons are separated by layers of boulder to ensure that once yous're in the dungeon y'all can't cheat the system by just digging straight up or directly down to escape. One time you're in the dungeon you're in it until you find your mode out or dice trying.

There's lava at the lesser. We guarantee it.

One of the great things most the dungeons is that in one case yous completely clear one out, light information technology up, and collect all the loot, y'all at present take a pretty awesome multi-level base set up to be filled with storage chests and largely immune to explosion damage thank you to the layers of boulder throughout the dungeon.

Advanced Tricks

The default dungeon generator is pretty cool but there is so much more it is capable of. You can custom edit your ain configuration files or just use the supplementary files included with the app to completely modify the feel of the dungeons.

Non merely is the default.cfg very heavily annotated and easy to understand, y'all tin read through the configuration flag list on the MCDungeon website to become a improve feel for both the dungeon and the treasure chase configuration files. Fifty-fifty a uncomplicated change, like turning on the cave-fill up function (which fills in natural caverns adjacent to dungeons in order to increase the mob spawn rate inside the dungeons) can completely change the feel of the game.

Speaking of treasure hunts, while the focus of this tutorial was generating enormous dungeons for your Minecraft earth, we did promise treasure hunts in the introduction. The treasure chase generator works pretty much similar the dungeon generator, so we're non going to walk you through it step-past-step, but nosotros will show you what to look from information technology.

The treasure chase generator creates patterns of landmarks and objects on the map that encourage exploration. You'll come across ruins, one-time cabins, and the like, like this ruined dwelling here.

Loot is abundant in treasure chase fashion.

Inside y'all'll find a notebook with clues in information technology that guide you toward landmarks and other clues.

If you're willing to hike for information technology, that is.

Follow the clues, and eventually you'll find a chest with enchanted armor, gilded, and/or other rare items in it.

The all-time advice we'd requite in regard to using the treasure generator is to set fairly large distances (yous tin specify how many chunks the hunt volition cover and how many steps there are betwixt each clue). If you use low values the clues are practically on top of each other and the treasure hunt isn't much fun. If you utilize larger values it gives it a more realistic feel (who would hide their precious treasure ten feet from their cryptic clues, after all).

Even if yous skip using the dungeon generator, we highly recommend the treasure hunt generator simply because it does so much to get rid of that feeling of emptiness that pervades the Minecraft world. Just setting up a few dozen treasure hunts with a fairly depression density will sprinkle all sorts of small structures like abandoned homes, ruins, and wells across the land which goes a long mode toward making the earth feel less barren.

Finally, the other very groovy trick included in the MCDungeon package is the Overviewer map generator. Rather than give yous a static screenshot of information technology, which simply doesn't do justice to how cool it is and how great the graphics look, we'd encourage you to check out this interactive sample on the Overviewer website. If you're generating an MCDungeon map to utilise on a server, with your kids, or anywhere that you, as the ambassador and non the adventurer, want to have a bird's eye view of where all the dungeons and special features are located then the Overviewer view of your new globe is a slap-up fashion to keep runway of everything.


Armed with MCDungeon y'all have the ability to create maps with far flung and elaborate dungeons and treasure hunts perfect for hours of exploration and fun. Need some more ideas for Minecraft? Bank check out our drove of Minecraft articles hither.

How To Add More Dungeons To Minecraft,

Source: https://www.howtogeek.com/212073/add-dungeons-ruins-and-treasure-hunts-to-your-minecraft-world-with-mcdungeon/

Posted by: lynnantither.blogspot.com

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